Genre: Racing, Simulation, Early Access
Release Date: May 29, 2015
About the Game
realistic racing game exciting offers almost unlimited possibilities. Our physics engine simulates soft body, each part of the vehicle in time real pace, resulting in a realistic and dynamic behavior.
The driving feel is real and visceral, and accidents are realistic and violent; while the physics is very easy to besturenmet keyboardor gamepad Asto while still authentic career cheacondución realistic inflexible.
Environment and vehicles on hand made with a passionate attention to detail. Over the years of painstaking design, research and experience, we reliably reproduce the feel and excitement of driving in the real world.
We are a small team of global sencalquera obligations to publishers or outside interests. Users modding community and help our first prioriteit.Onswith the ultimate driving experience and discover schovidkrytyy and soft body can compromise vehicle simulator is xogoTi?
In an open world simulator vehicle can cover a wide range of automotive disciplines – everything from the delivery truck racing mission rally or high speed destruction derby. Completion of auto parts and you can make your truck just cocheou – repair, update or rub the body panels to reduce weight. There are many different types of game that we want to implementand tilkyhonky outside noise, such as the police chase, stunt challenges and other mini-games specifically. Finally, some WANT YOU open world to buy single-player career mode, constant vehicle owned and used cars procedurally generated and events to implement them.
In a sense, the idea is that you want a car or truck things not to do other games. You can go off-road in the family sedan or truck shooting around the circuit, all withnice soft tilomsymulyatsiya physics. Can fashionista same vehicles running animals, monsters, derby or hippo – Dare thrash their stock. In the end, the game will not do what you think is funny or future games and our physics engine
Optimizing improved game and computer technology, the number of vehicles that can be configured simultaneously increase freymreyt elegant. Now you can run 4 to 6 cars once nachotyrohyadernyyhigh-end processor. Each vehicle has about400 units and 4000 beams simulated 2000 times per second. We hope to expand the number of transport simultáneoposible least 8 processor class.
We will also look at a number of players in the future, but it may take some time before we can create a lot of user experience is expected. We are aware of the demand for multiplayer, and queremossó you, but in the short term, focusing on the player career mode, different driving events, error correction, and createmore content. It is possible that we can apply to the local PC and / or multiplayer in the meantime.
exceptode opportunities beyond vehicles. have people in our society made of planes and helicopters flying vehicles physical aerodynamic only existing no cheating at all. BeamNG plane can simulate a very authentic Rua soft body physics. Everything that happens in Flex litakplanera true in BeamNG naturally occurring, and the resulting excessive stress toomodeled. Fly very fast and their wings will fold and tear. Potential physics engine BeamNG access feature
máisactualizacións all included free (alpha, beta), including the last game
Physics sandbox Soft-member
19 ,, destroyed detailed customizable vehicles, with more to come
explore 10 areas and drive over, with more to come
Adding frequent updates terreorecursos vehicles and gameplaybug fixes
Full modding content creation and opportunity – for cardsand create vehicles, and screenplay December
Use the built landscape editor and a 3D modeling, editing and editing softwaretexto
online authentication is required only for renovations; The game requires an Internet connection to work.
User testing on our site alpha input you get free steam goals
Our main focus is sobrecomo everything is moving, not how things look in ekrani.My strive to offer our expertise in the field of physicsto bring soft bodies in a real-time design and model soft body physics in the forefront of game physics simulation, to make available technology and know-how to a wide audience as possible. To achieve this, we have developed the engine and related assets, independent of the main game engine and operating system.
Now physics engine runs on setting mnohoyadernohode processor, but also support the mission by procesoGPUs
Casasrealistic, accurate and flexible physical razrushaemost everywhere. To do anything suggestions
More feedback can be found here: Us
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OS: Windows 7 Service Pack 1
Processor: Intel i3 Desktop
Memory: 4GB RAM
Graphics: GTX 550 TI
DirectX: Version 11
Storage: 5 GB of space librelugar
OS:Windows 10 Bit 64
Processor: The leading core Intel i5 / i7 or AMD high-end 6 or better
Memory: 8GB RAM
Graphics: GTX 780
DirectX: Version 11
Storage: 5 GB of free space
Additional comments: Recommended Gamepad